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Some Heads by Hydrart Some Heads by Hydrart
I haven't submitted anything recently but here's some drawings.
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noc38mustang Featured By Owner Apr 30, 2008
Wow. What more can I say?
kinkei Featured By Owner Apr 15, 2008  Professional Digital Artist
these r awesome
mustafaaa Featured By Owner Apr 11, 2008
they extremely good
trishna87 Featured By Owner Jan 20, 2007  Hobbyist Digital Artist
that girl looks kinda like Kagome from inuyasha :D
Katikut Featured By Owner Nov 18, 2006  Professional Digital Artist
I totally love them! but my favorite is the one with the teeth !
zamazeemo Featured By Owner Oct 17, 2006
nice faces.....keep going
LurkingDisdain Featured By Owner Sep 17, 2006  Hobbyist General Artist
that little boy monster just gets me. XD
WallyWorld Featured By Owner Sep 16, 2006   Filmographer
i love sketches..

did you take a lot of life drawing classes in your education? did you study as an animator?
glodefunk Featured By Owner Sep 7, 2006  Hobbyist Digital Artist
did you sketch these all digitally? If not, you did some amazing line cleanup work! They are fun solid drawings.
Hydrart Featured By Owner Sep 9, 2006
Poila-Invictiwerks Featured By Owner Jul 1, 2006
I want to ask you as to what is the creative process behind doing the head and facial expressions correctly? Like do you start with drawing an egg-shape of oval and then add in the lines and indicate the hairline/eye-level/mouth-level/chin-level etc.? I am having trouble doing my heads and expressions correctly because either the head is out of proportion or they appear expressionless... :)
SilverSaintAbram Featured By Owner Jul 9, 2006
I was gonna ask the very same question, lol.

You're like me, I don't have any plan in mind, it just comes out. I'll be sure tp look over those points next time I sketch. Makes sense actually.
Hydrart Featured By Owner Jul 1, 2006
Making a head design is mostly random with no plan in mind but making it finished is a mater of creating
a kind of balance of volumes and trying to make the parts converge somewhere in the center of the face which gives it focus.
You can start with any shape as a head, egg shaped, blocky, rhomboid...
You make an eye leve line which is roughly the middle of the face and then work the rest of the features in there.
The features should delineate an anatomy that allows for flexibility and the lines should have some sort of convergeance
point so they work harmoniously and so you can see that there is a puropse for the direction of a line such as the corners of the mouth
have a linear direction aimed at the corners of where the nostrils would be. Ooh, that was a big sentence!
If there is no convergeance, then the features will appear to be separate and functionless and merely face decoration.
Before you get too analytical about how well a design works, just freely design a thing and work out the bugs as you go along.
Also take a step back from specific style and just draw your own way, you can build a style into the drawing later.
When you have free time to sketch and doodle, get comfortable and make random things and particularly avoid production related sketches.
Sketch time is personal learning time where you can remind yourself of why you ever liked drawing in the first place,production is about
somewhat allowing yourself to be guided by someone elses plan however it is never conducive to your personal drawing development.
Ummmm, yeah like that.

Mokuu Featured By Owner Jun 30, 2006   Traditional Artist
Your fluidity just scarred my entired body, God thats amazing !!!!! ARGH the expressions and lines ! Must see more !!!
ladywinde Featured By Owner Jun 30, 2006  Student Digital Artist
i like 'em all. :D you're so talanted. :)

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Submitted on
June 30, 2006
Image Size
234 KB


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